Saturday, June 23, 2007

LFPUG

The London Flash Platform Users Group (LFPUG) is a fantastic resource for those who work in the Flash community. They meet every month at various east london bars, which is great because it means that beer is always available, and they invite guest speakers to come along and talk all things Flash. This last talk was on 3D in Flash with two sets of speakers. First up were the legends responsible for Papervision, Carlos Ulloa and Ricardo Cabello a.k.a. Mr. Doob. Carlos kicked things off by talking about how to get started with Papervision. Ok so a 3D artist is essential for most tasks and a good knowledge of a 3D package (Maya, 3ds Max etc) is helpful. But the explanation of how to think in 3D was what got me interested. The introduction of the z axis and the concept of a sky box are all crutial in thinking outside (well actually inside) the box. Check out the papervision blog and get on the mailing list. It is actually quite easy to get started with this tool, once you have your basic 3D object, and the code not too difficult (although I'm sure it does get quite involved quite quickly).

Next up were the guys over at Special Moves. This company has been around for 7 years and specialise in creating 3D for all kinds of output with Flash being a major factor for them. We learned that there are many ways to create 3D, from simply faking a parallax effect, through to isometric games, through to fully immersive 3D environments. It was great to see some GT work being showcased. Christian Aid Week was a good example for them of a 3D model that was set isometrically and the viewer had no interaction with the actual model. They admitted that this work was extremely difficult for them in terms of nailing the animation but the end result is awesome. GT is more than likely going to be working closely with Special Moves in the near future so watch this space.

Both of these talks were extremely useful for me as most of us who use Flash will touch upon 3D in some way at some point. GT have already worked with both Special Moves and Papervision in the past. Check out a rhythm of lines which is due to go live any day now for the work done by GT using Papervision... it is going to be very cool.

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